New World (URD) V3.5 Info.

 THINGS HERE ARE SUBJECT TO CHANGE... J
The new world while having the same quests and maps is quite a different place, fools rush in and die quickly, stealth can be your friend especially in pents (your stealth mod versus the demons perception mod determines your chance of escape), a group of demons is especially dangerous. Pulse is gone, war cry works differently, it no longer gives a life shield nor does it stop spell casting. It does, however, lower your enemies' stats. Tactics now affects all stats, hold mouse over stat#s to see it's effect. Mages can only bless themselves. Attack Spell mana cost is increased (6). On the whole, Old World Builds will not work well here... new builds are required for optimum performance with the new stat and combat systems. Past-The-Max has been removed.
Each character is limited to three saves. Characters no longer lose equipped  items on death, but they do lose the money they carried and their inventory unless they loot their corpse within 30 min.  /allow is gone.
IAC is now 1st Sergeant AND min lvl 40. Clan system (there are 60) is different, the big spawn is divided into 3 sets by level (5-38 , 40-60, 64-200) each set spawning at a different time , there's a spawn timer on the Astonia NW website in clan overview section  In Game /time also displays the spawn timer .  CJ's are worth points, the higher the level spawn the more points, clan rent and bonus costs are in points. /lag is gone you can no longer limbo, you cannot drag(it works differently) in a spawn, nor can you hand anything to someone that you can attack. Many of the money faucets have been removed, cash is much harder to come by. The Bank Account and Depot are shared by all chars on the account, /status shows your bank balance. Always loot corpses and sell gear (anything up to base value 25 can be trashed for 1/3 base value, about half the cash you would get from a shopkeeper) Orbs can be bought at shops and require stones to power them. The old orb stands have become experience pillars (A Red Pillar as in Tunnels)  , and there are more pillars scattered around Astonia, look for 3 in Cameron area and 3 more in Aston It pays to explore.  Weld shrines (There are more of these too) move all the stats on a piece of gear to the other piece... no force welding or adding stats. Professions are changed Enhancer and Smith have been added, Mercenary, Trader, Miner & Alchemist, are all that remain of the old professions. All professions max at 25pps Max PPs you can have is 50, 25 pre Arch. The Gov no longer gives Mining missions, SU & GU are used to repair gear which wears out with use, SU & GU can be bought in the mine shops. You must be the level of the mine you are in or above to access the GU Room Chest.   The Gov is permanently bribed and offers all levels of mission (Always said he was crooked as well as insane) and the Advisors are gone. Teufelheim is gone.  Test Pents are gone, but Sand Arena now has it's own teleporter.  LQ Area is gone. There is no PK ...         more to come. 
The punishment system is different too, criminal record is account wide and punishments apply to the account.  Each punishment  is an ACCOUNT lock starting at 1 hour, then 2 hours then 4  etc.   Too many punishments on an acct and it gets permanently locked  

How DO I Get There

Can I use this + ## Item

When can I sell Reskin this Stone

Astonian Math ( No NOT Macro Daemon )

What are these strangely Named Items

HOW DO I GET AN ACCOUNT THERE: 

Go to the website http://urd.astonia.com/  follow the instructions there to download and install the client. Create your account, make some characters and have fun.

Return to Top

When Can I use this + #  1 ,2 or 3 stat item     

IF YOU ARE A PAID PREMIUM ACCOUNT HOLDER YOU CAN USE ALL STATS ON 2 AND 3 STAT ITEMS, FREE ACCOUNTS CAN ONLY USE THE FIRST STAT ON A MULTI STAT ITEM.

Be aware that the  + stat(base) on an item determines who can  use it.  over +9 requires Arch

All items when dropped are +1.  stats are increased using orbs... be careful you can make the item unwearable if you increase it's stats too much

Requirements are based on the BASE stat of an item, the effective stat  can be 20% more than the base if repaired with GU so a pre arch can wear a +9 base stat item @120% with an effective +11

ORB STRENGTH REQUIRED TO RAISE BASE STAT BY 1 point =

1STAT: (BASE STAT +1)*250.    2 STAT: (BASE STAT+1)*1000.    3 STAT: (BASE STAT +1)*3000

Get orb calculator from the downloads page

BASE + 1 STAT 2 STAT 3 STAT   BASE+ 1 STAT 2 STAT 3 STAT
1 2 3 4   11 33 44 55
2 3 5 7   12 36 48 60
3 5 8 11   13 40 53 66
4 10 14 18   14 43 57 71
5 15 20 25   15 46 61 76
6 17 23 29   16 50 66 82
7 20 27 34   17 53 70 87
8 23 31 39   18 56 74 92
9 26 35 44   19 60 79 98
10 30 40 50   20 63 83 103
Return to Top

When can I sell Reskin this Stone.

To sell Reskin a Stone  you need to be of  high enough level. If you are not Reskin will say that he cannot pay you right now. NW STONE VALUES ARE MUCH LOWER.

EStone.......Lvl 10...........25g

FStone.......Lvl 30?...........37.5g

IStone........Lvl 60?..........?g

HStone.......Lvl 80?...........?g

 

Flowers, berries &  shrooms have level requirements too (see potions page). So if Reskin tells you he cannot pay right now, he's not broke, he's being polite, and letting you know you need to be a higher level to sell that item. Reskin will only buy one of each item from you.

Return to Top

ASTONIAN MATH 101  

all those pesky calculations you wondered about (more will be added as I get them)

 

Bless Duration (seconds)     =  120s + (dur mod * 3.42). The 3.42 is an approximate figure; it's 3.42 +/- 0.01.
Bless Bonus to 4 Attributes  =  Bless Mod /4  rounded down, capped at 50% of base

Attribute Bonus to Stats     =  (Attr1 Mod + Attr2 Mod + Attr2 Mod) / 5 rounded down

Level Required for multi stat =  1 stat level + mod2 + mod 3 ( tri stat +5 = 15 +5+5 = lvl Reqd)

Stones and Orbs... Quality =  Strength / Complexity        

Gear... Strength / Complexity*100 = Efficiency

How Much Su/GU will I Find (OLD WORLD ONLY)= (Rand# 3-9)*(mine level/10)*(1 + (miner PPS/20))  Finds in new world are roughly double.

 

Return to Top

What are these mysterious named items?

Various items drop in Astonia, they are usually belts rings amulets boots or capes... usually named like Boots of the Warrior 
Here's what's on some of the 2 and 3 stat drops. ALL drops are +1 and can be enhanced with orbs

Warrior Attack Parry Immunity   Mage Lightning Magic Shield Immunity
Arch Warrior Attack Parry Rage   Arch Mage Lightning Magic Shield Duration
Warlord Agility Strength Attack   Holy Light Mana Lightning Immunity
Tactician Attack Parry Tactics   Heaven Lightning Magic Shield Bless
Power Attack Parry Surround Hit   Hell Fire Magic Shield Bless
Battle WarCry Endurance Surround Hit   Guardian Hit Points Endurance Mana
Gale Agility Strength Speed Skill   Ice Storm Freeze Lightning Duration
1 Hand Fighting Sword Surround Hit Speed   Trader Wisdom Intuition Bartering
2 Handed Fighting 2 Hand Sword Surround Hit Speed  Skill   Scholar Wisdom Intuition Perception
Sly Intuition Agility Perception   Spellcaster Wisdom Intuition Mana
Swordsman Sword Attack Parry   Magical Offense Lightning Fire Bless
          Magical Defense Magic Shield Freeze Heal
          Ultimate Protection Hit Points Immunity Magic Shield
          Smart Survical* Hit Points Immunity Intuition
Holy Frozen 2 Handed 2 Hand Sword Freeze Lightning   Magical Parry Magic Shield Immunity Dagger
Holy Frozen Sword  Sword Freeze Lightning   Warlock Lightning Magic Shield Intuition
                 
                 
Recovery Regenerate Meditate --          
Fighting Attack Parry --   Sorcery Mana Duration --
Berserk Attack Rage --   Magic Lightning Magic Shield --
Rampage Attack Strength --   Vision Perception Intuition --
Soldier Agility Strength --   Focus Lightning Intuition --
Tactical Defense Parry Tactics --   Protection Hit Points Immunity --
2 Hand Defense Parry 2 Hand Sword --   Arcane Wisdom Intuition --
1 Hand Defense Parry Sword --   Shielding Magic Shield Hit Points --
Athlete Speed Endurance --   Arctic Freeze Duration --
Thief Stealth Endurance --   Light Mana Lightning --
Silent Running Stealth Speed Skill --   Fiery Focus Fire Intuition --
Athlete Speed Skill Endurance --   Fiery Storm Fire Lightning --
Wounded Heal Regenerate -   Tactical Mana Tactics Mana --
2 Hand Offense Attack 2 Hand Sword - Tactical Warcry Tactics Warcry --
1 Hand Offense Attack Sword -   Mage Defense Dagger Immunity --
Tactical Offense Attack Tactics --   Holy Ice Freeze Bless --
Tactical Bartering Tactics Barterung --          
Dashing Agility Speed Skill --          
Hero Lightning Attack --          
Frozen 2 Handed 2 Hand Freeze --          
Frozen Sword Sword Freeze --          
Pirate Intuition Agility --          
Durability Hitpoint Parry --          
 * Smart Survical is a typo in game  should have been Smart Survival.
Many of the above contributed by Casper... many thanks
Return to Top
 
Last Edited Saturday, January 23, 2010 07:42:18 AM